Games

Review | Remember Me

When I saw the trailer of this game. I thought cool, another game from Capcom like Lost Planet. Lost Planet was awesome (for me personally I liked 1 and 2, but already half way no. 2 the magic was gone). The other game it remind me of (word-joke) was Mirrors Edge. One female hero faces alot of enemies. With only a view tricks of her own. WARNING ! If you didn't like Mirrors Edge, you might want to leave this game on the shelfs...

So Mirrors Edge was a title from EA and it got me hooked. But it couldn't hold me in that state of mind. (Hopefully the next part in that series will do that for me). Remember Me was something that didn't grab me at all till I played it. The first part is a bit odd, you start with Episode 0 instead of 1. Most of the things aren't explained on the point / on the go, so you will have to wait for that until you are passed the point you were needing the hint. These are all minor bits. The bigger bit of the game that isn't gamer-friendly are the controls. Maybe this is one of Capcom's game that should be played on a Console and they were trying to cash on PC. But if you want to loop the pirate hole from the PC you must make some effort. The camera is moveable by the player but not enough (if you need to look up or anything). You can't decide for your own if you want to run or not. The game decides that for you. The leaping from one building to the other is sometimes a bit odd (Tomb Raider Anniversary anyone?), mostly because of the camera. Jumping is only allowed when the game lets you. Which is the most ridiculous part of the controls ! If you learned to jump at certain points (walls, fences) in the world you can't jump on the same points trough the rest of the game. You really need to wait for the orange marker to point to you were to jump...

I am NOT making up these weird bits, it is really that stupid ! Between episodes you are in somekind of Darkroom, and it isn't explaind to you what this room is. Your own memory. Somekind of safe-house, modern style...

Anything good about this game ? Well the idear is good, some parts of the memory remixing is well done, and really takes effect, but only on key elements in the game (4 of them, for real 4, yes only 4), not when you want to / expect it. The conspiracy story in the game is not original as a whole, but it is told in a state you can believe it (Mirrors Edge like). The bosses are interesting to fight. The idear of the combos are nice, but unfortantly in the beginning a bit off. So the whole memory thing is well done, but that don't explain that much is Episode 0 or 1. I was in Episode 2 and still I had some questions.

A fellow gamer I know who played it said to me, I don't understand / like the game that much. Normally I would then say it's personal. And it should be the case. But it's not. It's real shitty if you are familiar with games like Mirrors Edge, Assassins Creed, Prince of Persia, Half Life and Portal. It has influences from this game, but Capcom isn't using them well. And unfortunatly for them you will make the comparison between the titles on regular basis. Like IGN says in there headline about this game = Remember Me: Forget about it.

Out now: PC.PS3.X360 | Capcom, DONTNOD Entertainment